Visual Effects Portfolio
Explore my work in real-time visual effects, particles, and shaders.


Featured Projects


[WIP] Ultimate X-Men: Hisako Armor
Currently developing my interpretation of the Marvel series Ultimate X-Men Hisako's armor in Unreal Engine.


Supernatural TV
Based on the talented concept artist Crazy Earl, I've made an attempt to bring his Supernatural TV to life. Using Unreal Engine for rendering, and Maya for modeling.





previous works & Projects


"Urkraft" for Transit
Mystical nordic energies that flows beneath the earth. These effects has some of the most intense visual developments to date.


Combat effects for Neon Knights: Humanity Erased
Explosive impacts, Electric sparks, Metal plates that falls off. A lot of heat, destruction, and digital mayhem.


Rowdy Steam Engine
A rowdy steam engine made in Unreal engine 4


VFX for Spite: Absolution
Our very first student game from The Game Assembly. A diablo-style action RPG game set in a traditional castle dungeon where you fight hordes of undead.

So far...
| Eddaheim
Visual Effects Artist
August 2022 - December 2023
During my time at Eddaheim I worked on their flagship title Neon Knights: Humanity Erased. My main responsibility was to create combat and character related visual effects such as the character abilities, gun effects, impact effects, digital shaders and a lot of destruction.
Also at Eddaheim, I was introduced to the unreal engine cinematics pipeline, and created sequenced effects for their in-game cinematics.
| The Game Assembly
Technical Art Student
August 2021 - January 2023
At The Game Assembly I learned how to script and write shaders. And specialised in visual effects for games.
| Fable Systems
Freelance - Visual Effects
March 2024 - June 2024
Creating narrative driven visual effects for the mystical story-driven game Transit, taking place in a limbo between life and death in the mystical nordic underground.
are you next?
| IGT Sweden Interactive
Consultant - Visual Effects
August 2024 - Present
The world's largest gaming company. Creating effects for slot games at casino halls around Europe.